Moradin

Alignment: Lawful Neutral

Title: God of craftsmanship, God of Smithing, The Architect, God of Dwarves

Goal: To inspire craftspeople and guide those undertaking great works of wonder.

Afterlife: A place in Moradin's halls. The priesthood speaks of an afterlife in an impossibly-built temple where crafters can create to their heart's content.

Worship: Worshippers pray in solitude. Some artisans and articifers may dedicate some of their work to Moradin for guidance.

Holidays: Winter's breach: A holiday held at the beginning of winter, worshippers dedicate exquisite works of art and wonder to Moradin in the hopes that the structures keeping them up (like their warm houses) survive the harsher months of the year.

Family: Not allowed. Crafters of Moradin must have full dedication.

Distinguished by: Grey robes interwoven with golden leaves. They are often expertly crafted and substandard robes are not to be tolerated in the church of Moradin.

Symbol: An anvil balancing on a hammer.

Joining the priesthood: The hopeful priest presents the church with something that they made (or maybe a rare material) that will benefit the church. If they are accepted they are free to say their vows.

Virtues: Patience, dedication

Sins: Lust, sloth

Marriage: Nope

Death Rites: Burial in a stone coffin so that they can become one with the stone.