Languages

In most editions of D&D the languages are normally named after the race that speak them, I feel like that poorly reflects the culture of most settings; every Gnome that can universally speak Gnomish doesn't make too much sense, imagine a surface dwelling Gnome travelling miles underground to the Underdark only to find that the Deep Gnomes there also just happen to have developed the same language. This change isn't made to make the game harder in anyway but instead it exists to impose more immersion and culture into the world of Kelik.